{"id":7594,"date":"2018-07-24T14:25:45","date_gmt":"2018-07-24T05:25:45","guid":{"rendered":"https:\/\/www-clone.psoft.co.jp\/en\/?page_id=7594"},"modified":"2025-05-28T13:52:09","modified_gmt":"2025-05-28T04:52:09","slug":"releasenotes-4-2","status":"publish","type":"page","link":"https:\/\/maintenance.psoft.co.jp\/en\/product\/pencil\/maya\/releasenotes-4\/","title":{"rendered":"Pencil+ 4 for Maya Release Notes"},"content":{"rendered":"<div class=\"outer-frame\">\r\n<h2>Pencil+ 4.2.4<\/h2>\r\n<h3>Changes since 4.2.3<\/h3>\r\n<h4>[New Features]<\/h4>\r\n<ul>\r\n\t<li>Adds compatibility with Maya 2026.<\/li>\r\n<\/ul>\r\n<h4>[Modifications]<\/h4>\r\n<ul>\r\n    <li>Improved operational safety when rendering is cancelled.<\/li>\r\n    <li>Clicking a line or render element in the Pencil+ 4 Line Window's list now also selects the corresponding node.<\/li>\r\n    <li>Update the render elements list when [New Scene] or [Open Scene] is executed.<\/li>\r\n    <li>When using the Japanese version of Windows with UTF-8 mode, the menu is now displayed in English.<\/li>\r\n    <li>When outputting to PLD and there are duplicated PencilLine node names, if a namespace is set to a node, the namespace will be included in the name of the output file.<\/li>\r\n    <li>Display a warning when rendering with the Pencil+ 4 Line Renderer if the file output folder does not exist.<\/li>\r\n    <li>Perform mesh access using a single thread.<\/li>\r\n    <li>Fixed a problem where the material opacity changed when rendering without a license.<\/li>\r\n    <li>Fixed a problem where batch rendering could stop in Maya 2025 if a map path contained non-ASCII characters.<\/li>\r\n    <li>Fixed a problem where Selected Edges were not being drawn in some cases.<\/li>\r\n    <li>In the Curve UI, curves are now correctly inverted when 2 points have the same X coordinate.<\/li>\r\n    <li>Removed an old workaround for an error caused by Mental Ray.<\/li>\r\n    <li>Fixed minor problems related to the attribute editor display.<\/li>\r\n<\/ul>\r\n<p>May 30, 2025 P SOFTHOUSE Co., Ltd<\/p>\r\n<\/div>\r\n<div class=\"outer-frame\">\r\n<h2>Pencil+ 4.2.3<\/h2>\r\n<h3>Changes since 4.2.2<\/h3>\r\n<h4>[New Features]<\/h4>\r\n<ul>\r\n\t<li>Adds compatibility with Maya 2025.<\/li>\r\n<\/ul>\r\n<h4>[Modifications]<\/h4>\r\n<ul>\r\n\t<li>Fixed a problem where wrong values were obtained when reading texture maps.<\/li>\r\n\t<li>Fixed a problem where creating a new UV set would slow down processing.<\/li>\r\n\t<li>Fixed an error when outputting render elements to a [Custom] path when there were multiple renderable cameras in the scene.<\/li>\r\n\t<li>Fixed a problem where selected edges were not drawn after using [Replace Reference].<\/li>\r\n\t<li>Fixed an error occurring in PencilRenderSetting.<\/li>\r\n\t<li>Fixed a problem where vertex animation disappeared with PencilRenderSetting.<\/li>\r\n\t<li>Improved the restoration process of PencilRenderSetting by using [Undo].<\/li>\r\n\t<li>Fixed a crash problem with the Pencil+ 4 Line Renderer.<\/li>\r\n\t<li>Fixed a problem where an error occurred when using [Delete Unused Pencil+ 4 Nodes].<\/li>\r\n\t<li>Handled an issue where warnings were displayed by the Maya [Security Tools].<\/li>\r\n<\/ul>\r\n<p>June 20, 2024 P SOFTHOUSE Co., Ltd<\/p>\r\n<\/div>\r\n<div class=\"outer-frame\">\r\n<h2>Pencil+ 4.2.2<\/h2>\r\n<h3>Changes since 4.2.0<\/h3>\r\n<h4>[New Features]<\/h4>\r\n<ul>\r\n\t<li>Adds compatibility with Maya 2024.<\/li>\r\n<\/ul>\r\n<h4>[Modifications]<\/h4>\r\n<ul>\r\n\t<li><span>The PencilBrushDetail node's [Color Range] RGB and HSV values are now both always displayed in the node's channel box.<\/span><br \/>\r\n<span><\/span><\/li>\r\n\t<li><span>Fixed a problem where [Test Resolution] was not working correctly with renderers other than Maya Software in Maya 2019 and up.<\/span><br \/>\r\n<span><\/span><\/li>\r\n\t<li><span>Fixed a problem that could cause Maya to crash when rendering NURBS surfaces.<\/span><\/li>\r\n<\/ul>\r\n<p>June 8, 2023 P SOFTHOUSE Co., Ltd<\/p>\r\n<\/div>\r\n<div class=\"outer-frame\">\r\n<h2>Pencil+ 4.2.0<\/h2>\r\n<h3>Changes since 4.1.0<\/h3>\r\n<h4>[New Features]<\/h4>\r\n<ul>\r\n\t<li>Adds compatibility with Maya 2022.<\/li>\r\n\t<li>Added [Output Path] to PencilRenderElementsLine nodes.<\/li>\r\n<\/ul>\r\n<h4>[Modifications]<\/h4>\r\n<ul>\r\n\t<li>Improved the amount of memory used for line rendering of scenes with many objects.<\/li>\r\n\t<li>Fixed errors when outputting files in cases where PLD nodes are referenced.<\/li>\r\n\t<li>Fixed a problem where Selected Edges could not be added again if UV sets used by Selected Edges were deleted.<\/li>\r\n\t<li>Handled a problem where intersection detection processing took a long time when objects with scale 0 were input.<\/li>\r\n\t<li>Handled a problem where links were modified when applying smoothing to referenced objects.<\/li>\r\n<\/ul>\r\n<p>December 7, 2021 P SOFTHOUSE Co., Ltd<\/p>\r\n<\/div>\r\n<div class=\"outer-frame\">\r\n<h2>Pencil+ 4.1.0<\/h2>\r\n<h3>Changes since 4.0.4<\/h3>\r\n<h4>[New Features]<\/h4>\r\n<ul>\r\n\t<li>Adds compatibility with Maya 2020.<\/li>\r\n\t<li>Introduces the Pencil+ 4 Line renderer.<\/li>\r\n\t<li>Adds the ability to draw curves as outlines.<\/li>\r\n\t<li>Adds the ability to draw Z-depth to PencilRendererElementsLine nodes.<\/li>\r\n<\/ul>\r\n<h4>[Modifications]<\/h4>\r\n<ul>\r\n\t<li>Speed improvements when using 2D textures in maps.<\/li>\r\n\t<li>Fixes a problem with drawing hidden lines using line functions.<\/li>\r\n\t<li>Supports smooth conversions when a key is applied to an object's [Visibility].<\/li>\r\n\t<li>Other minor bug fixes.<\/li>\r\n<\/ul>\r\n<p>March 5, 2020 P SOFTHOUSE Co., Ltd<\/p>\r\n<\/div>\r\n<div class=\"outer-frame\">\r\n<h2>Pencil+ 4.0.4<\/h2>\r\n<h3>Changes since 4.0.3<\/h3>\r\n<h4>[Modifications]<\/h4>\r\n<ul>\r\n\t<li>Fixed a problem where DG nodes were broken when PencilRenderSetting was used with objects that had their construction history deleted.<\/li>\r\n<\/ul>\r\n<p>October 4, 2019 P SOFTHOUSE Co., Ltd<\/p>\r\n<\/div>\r\n<div class=\"outer-frame\">\r\n<h2>Pencil+ 4.0.3<\/h2>\r\n<h3>Changes since 4.0.2<\/h3>\r\n<h4>[Modifications]<\/h4>\r\n<ul>\r\n\t<li>Fixed a problem where the Pencil+ 4 Render Setting smooth conversion failed when the Hypershade was open.<\/li>\r\n\t<li>Fixed a problem where intermediate objects were not properly excluded by the Pencil+ 4 Render Setting smooth conversion.<\/li>\r\n\t<li>Fixed a problem where the restoration process did not work correctly when a Pencil+ 4 Render Setting smooth conversion was executed on an object that does not have a construction history.<\/li>\r\n\t<li>Shading groups are not displayed anymore in the Merge Groups addition dialog.<\/li>\r\n\t<li>Fixed a problem where Maya could crash when rendering NURBS shapes.<\/li>\r\n\t<li>Fixed a problem where output PLD files were mistaken for 3ds Max files when used in After Effects.<\/li>\r\n\t<li>Fixed a problem where an unneeded extension was included in the scene name added to Render Elements file names.<\/li>\r\n\t<li>Improved the fitting of lines drawn on NURBS shapes.<\/li>\r\n\t<li>Optimized the smooth conversion and restoration process in scenes using Selected Edges.<\/li>\r\n\t<li>\"Delete Unused Pencil+ 4 Nodes\" will now also delete Selected Edges nodes that do not refer to any applicable edge.<\/li>\r\n<\/ul>\r\n<p>August 1, 2019 P SOFTHOUSE Co., Ltd<\/p>\r\n<\/div>\r\n<div class=\"outer-frame\">\r\n<h2>Pencil+ 4.0.2<\/h2>\r\n<h3>Changes since 4.0.1<\/h3>\r\n<h4>[New Features]<\/h4>\r\n<ul>\r\n\t<li>Added compatibility with Maya 2019.<\/li>\r\n<\/ul>\r\n<h4>[Modifications]<\/h4>\r\n<ul>\r\n\t<li>Fixed a problem where Render Elements flags in [Output Category] did not work properly.<\/li>\r\n\t<li>Fixed a problem where the color depth dropped to 8bpc when rendering using the Pencil+ 4 render view toolbar with a renderer other than Maya Software.<br \/>\r\n*If the OpenEXRLoader plugin was previously loaded, the computations are performed with float precision.<\/li>\r\n\t<li>Fixed a problem where lines were offset when there was a large object in the scene or the near clipping plane value was large.<\/li>\r\n\t<li>Fixed a problem where the outline detection was not working properly when using [Draw Hidden Lines as Visible Lines] in Line Functions.<\/li>\r\n\t<li>Fixed a problem where lines were offset when playblasting with [Display Size] set to a value other than \"From window\". (Applies to Maya 2017 and up.)<\/li>\r\n\t<li>Fixed a problem where alpha channels other than those of Lines were cleared when playblasting.<\/li>\r\n\t<li>Fixed a problem where the smoothing restoration process was not performed when a Maya software rendering was cancelled.<\/li>\r\n\t<li>When smoothing, fixed a problem where smoothing was applied to unnecessary nodes.<\/li>\r\n<\/ul>\r\n<p>April 24, 2019 P SOFTHOUSE Co., Ltd<\/p>\r\n<\/div>\r\n<div class=\"outer-frame\">\r\n<h2>Pencil+ 4.0.1<\/h2>\r\n<h3>Changes since 4.0.0<\/h3>\r\n<h4>[New Features]<\/h4>\r\n<ul>\r\n\t<li>Supports importing and exporting [Pencil+ 4 Material] and [Pencil+ 4 Line] settings to file with [PSOFT Pencil+ 4 Bridge].<\/li>\r\n<\/ul>\r\n<h4>[Modifications]<\/h4>\r\n<ul>\r\n\t<li>Fixes failure in Smooth conversion when nodes have the same name.<\/li>\r\n\t<li>Fixes failure in Smooth conversion when there are intermediate objects.<\/li>\r\n\t<li>Fixes intermittent crashes when smoothing meshes with Selected Edges.<\/li>\r\n\t<li>Fixes cases where scenes were not being saved correctly when using Selected Edges.<\/li>\r\n\t<li>Modifies the labels and directions for Brush Details &gt; Stroke &gt; Loop Direction.<\/li>\r\n\t<li>Applies the same equation as the 3ds Max version for Gradation's Smooth interpolation.<\/li>\r\n\t<li>Fixes Gradation's Spline interpolation equation.<\/li>\r\n\t<li>Fixes Gradation control points being deleted when they had the same X coordinate.<\/li>\r\n\t<li>Fixes unintentional creation of Gradation control point [0].<\/li>\r\n\t<li>Fixes problems with rendering with the network rendering plugin when legacy render layers were being used.<\/li>\r\n\t<li>Fixes wrong line drawing results when there were multiple renderable render layers.<\/li>\r\n\t<li>Fixes wrong Render Area in the Render View when using a renderer other than Maya Software.<\/li>\r\n\t<li>Adjusts the delay timing of the Pencil+ 4 Line viewport settings.<\/li>\r\n\t<li>Fixes the manual not opening when the plugin module was deployed to a network drive.<\/li>\r\n\t<li>Updates the version of Qt.py.<\/li>\r\n<\/ul>\r\n<p>December 13, 2018 P SOFTHOUSE Co., Ltd<\/p>\r\n<\/div>\r\n<div class=\"outer-frame\">\r\n<h2>Pencil+ 4.0.0 (Multi-language support)<\/h2>\r\n<h3>Changes<\/h3>\r\n<h4>[New Features]<\/h4>\r\n<ul>\r\n\t<li>Added the English version of the user's manual.<\/li>\r\n<\/ul>\r\n<p>October 29, 2018 P SOFTHOUSE Co., Ltd<\/p>\r\n<\/div>\r\n<div class=\"outer-frame mb-5\">\r\n<h2>Pencil+ 4.0.0<\/h2>\r\n<h3>Initial Release<\/h3>\r\n<p>October 1, 2018 P SOFTHOUSE Co., Ltd<\/p>\r\n<\/div>","protected":false},"excerpt":{"rendered":"<p>Pencil+ 4.2.4 Changes since 4.2.3 [New Features] Adds compatibility with Maya 2026. [Modifications] Improved operational safety when rendering is cancelled. Clicking a line or render element in the Pencil+ 4 Line Window&#8217;s list now also selects the corresponding node. Update the render elements list when [New Scene] or [Open Scene] is executed. When using the Japanese version of Windows with UTF-8 mode, the menu is now displayed in English. When outputting to PLD and there are duplicated PencilLine node names, if a namespace is set to a node, the namespace will be included in the name of the output file. Display a warning when rendering with the Pencil+ 4 Line [&hellip;]<\/p>\n","protected":false},"author":3,"featured_media":0,"parent":7591,"menu_order":1,"comment_status":"closed","ping_status":"closed","template":"page-custom-pencil4-maya.php","meta":{"_uag_custom_page_level_css":"","footnotes":""},"class_list":["post-7594","page","type-page","status-publish","hentry"],"uagb_featured_image_src":{"full":false,"thumbnail":false,"medium":false,"medium_large":false,"large":false,"1536x1536":false,"2048x2048":false,"sow-carousel-default":false},"uagb_author_info":{"display_name":"TakahashiSei","author_link":"https:\/\/maintenance.psoft.co.jp\/en\/news\/author\/author5\/"},"uagb_comment_info":0,"uagb_excerpt":"Pencil+ 4.2.4 Changes since 4.2.3 [New Features] Adds compatibility with Maya 2026. [Modifications] Improved operational safety when rendering is cancelled. Clicking a line or render element in the Pencil+ 4 Line Window's list now also selects the corresponding node. Update the render elements list when [New Scene] or [Open Scene] is executed. When using the&hellip;","_links":{"self":[{"href":"https:\/\/maintenance.psoft.co.jp\/en\/wp-json\/wp\/v2\/pages\/7594","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/maintenance.psoft.co.jp\/en\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/maintenance.psoft.co.jp\/en\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/maintenance.psoft.co.jp\/en\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/maintenance.psoft.co.jp\/en\/wp-json\/wp\/v2\/comments?post=7594"}],"version-history":[{"count":10,"href":"https:\/\/maintenance.psoft.co.jp\/en\/wp-json\/wp\/v2\/pages\/7594\/revisions"}],"predecessor-version":[{"id":28860,"href":"https:\/\/maintenance.psoft.co.jp\/en\/wp-json\/wp\/v2\/pages\/7594\/revisions\/28860"}],"up":[{"embeddable":true,"href":"https:\/\/maintenance.psoft.co.jp\/en\/wp-json\/wp\/v2\/pages\/7591"}],"wp:attachment":[{"href":"https:\/\/maintenance.psoft.co.jp\/en\/wp-json\/wp\/v2\/media?parent=7594"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}